[Suggestion] More uses for causality collapsers
Vapaman opened this issue ยท 0 comments
Causality collapsers are a cool sounding concept, but they become almost useless after moving further into the eldritch. How about some more uses?
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Collapsers close dimensional fractures
This is a small gameplay change, but makes sense lore wise with the collapsers ability to close flux rifts. By closing I mean that they return to their original form. This could be used to trap unsuspecting players in the emptiness if it closes the fracture on both sides. -
Interactions with the Primordial Wisp
Primordial Wisps are lorewise dimensional anomalies so I think it would make sense that the causality collapser would interact with it. Maybe it should do randomised effects, like doing nothing, buffing the wisp, nerfing the wisp, duplicating/splitting the wisp, cause a huge explosion, upgrading the pearl drop, causing a pack of wisps/taint seeds to spawn, releasing impetus (charging the players gauntlet and particle effects) etc. It would encourage players to experiment and would bring back elements of the unpredictable and mysterious primal focus and primal charms to the Primordial Wisp. -
Bringing the arcane singularites back
Who doesn't like a good black hole in their face once in a while. By charging the causality collapser with impetus it would transform it into a arcane singularity which would act as an upgraded causality collapser closing rifts far quicker. It would also be a effective demolition tool/ weapon. Its behaviour would be quite unpredictable and would cause strange effects on the aura and the enviroment around it.