[Bug] Z-fighting on the side of the obelisks
Vapaman opened this issue ยท 4 comments
I think this should be fixed now - I made it actually distance-aware in its rendering, so hopefully being really far away won't cause all that z-fighting anymore.
Vapaman opened this issue ยท 4 comments
I think this should be fixed now - I made it actually distance-aware in its rendering, so hopefully being really far away won't cause all that z-fighting anymore.