NotTooMany Augments
shoverno2 opened this issue ยท 1 comments
Minecraft have many events to attach with augments.
And...
For example:
1)Low health
2)Full health
3)damaged
4)damaging
5)moving
6)staying still
7)Mind warped
8)many mobs around
9)one mob around
10)Falling
11)Many vis in aura
12)low vis in aura
13)light
14)dark
15)in water
16)in lava XD
17)Not warped(clear mind)
18)day
19)night
20)After death(even with using totem)
AND THERE MANY OTHERS!)))
...
Now that we have the celestial observer I think it would be perfect to add a celestial augment. Its strength would be determined by the moon phase; Full Moon = Full Power, New Moon = No power, etc. This would come after the celestial observer research. It would only work in dimension where there is a moon/day-night cycle. Also It would couple nicely with the timewinder from Thaumic Wonders.