Forge: Crash when rendering Queen Bee
andres19992 opened this issue · 5 comments
By looking at the log file It seems to be the exact same issue as #217. I'm using Rubidium.
Log file
2023-04-23-2.log
Crash file
crash-2023-04-23_17.35.32-client.txt
They must be using a different modid. I try to bypass the sodium issue by checking for sodium modid and then use a different rendering if present. They really should not have ported the sodium feature to rubidium since the vertex consumer optimization kills quite a few mod’s attempts at custom vertex consumers
I seem to be having the same issue now on Fabric, with Sodium 0.4.10 and the latest version of your mod. This happens when a queen bee is spawned:
[30-09-2023 19:19:58 pm] [Render thread/FATAL] Reported exception thrown!
[30-09-2023 19:19:58 pm] ---- Minecraft Crash Report ----
[30-09-2023 19:19:58 pm] // Don't do that.
[30-09-2023 19:19:58 pm]
[30-09-2023 19:19:58 pm] Time: 2023-09-30 19:19:58
[30-09-2023 19:19:58 pm] Description: Rendering entity in world
[30-09-2023 19:19:58 pm]
[30-09-2023 19:19:58 pm] java.lang.ClassCastException: class com.telepathicgrunt.the_bumblezone.client.rendering.transparentitem.TintedVertexBuilder cannot be cast to class me.jellysquid.mods.sodium.client.render.vertex.VertexBufferWriter (com.telepathicgrunt.the_bumblezone.client.rendering.transparentitem.TintedVertexBuilder and me.jellysquid.mods.sodium.client.render.vertex.VertexBufferWriter are in unnamed module of loader net.fabricmc.loader.impl.launch.knot.KnotClassLoader @62e136d3)
@chemKitt Please make a new issue report with MC version and mod version listed