Sugar Water displays incorrectly with Distant Horizons
NolanHewitt opened this issue ยท 5 comments
Found out the issue, DH inverts the colors of modded liquids. It makes the oil white instead of black, and it makes the sugar water purple because its the opposite of yellow on a color wheel.
I have no control over what distance horizon does. Please report the issue to them so they can investigate
Might be related to https://gitlab.com/jeseibel/distant-horizons/-/issues/606 ?
Please let me know when you make a new issue report to them so I can watch it for what they say
I've made an issue here: https://gitlab.com/jeseibel/distant-horizons/-/issues/620
I don't use BCLib so I don't think the issues are related
Coming back to this, I think distant horizons just has issues with modded liquids in general. Oil from ad astra renders as bright white instead of black in lod chunks, so its not a bumblezone issue at all. I thought the water from this mod was purple since that's commonly used as the texture error color, but seems like its just assigning modded liquids incorrect colors seemingly randomly but consistently in lod chunks