Compat error with Neurina
AriaThePeryton opened this issue · 9 comments
Fighting The Essence of Continuity with (ANY) range weapons will delete projectiles.
Neurina’s goal is to swallow crashes instead of letting the game fully crash. Keep neurina off and reproduce the crash. Then give me that latest.log file. This will show me the code path leading to the crash. (You can out neurina back on after this)
hope this helps!
latest.log
The laser attack from the Cosmic Crystal Entity is supposed to destroy projectile. Do not shoot into the lasers. Shoot it from behind or when it is not shooting the laser
Otherwise, if you’re not shooting into the laser, I need more info such as a video of the issue and the exact modpack you’re using. As well as your latest.log file. And why you think neurina is involved
Will do!
Did remove Neurina and now its crashing
modpack is Prominence 2 [RPG] (latest version being 2.8.3)
The added on mods that were added were CPM, simple animated guns and Mythic Metals.
Had tried getting a hold of their staff recently but seeing as I had modified their pack, I got no help from their staff.
This is apoli error. They need to adjust their mixin code to be safer
Caused by: java.lang.NullPointerException: Cannot invoke "java.util.Optional.isPresent()" because "this.apoli$shouldApplyArmor" is null
at net.minecraft.entity.LivingEntity.handler$bef000$apoli$modifyArmorApplicance(LivingEntity.java:13829) ~[client-intermediary.jar:?]
This was fixed already by Apoli.
apace100/apoli#177
you should be able to update apoli or Origins and the issue goes away
I decided to backport Apoli's 1.20.2 fix to 1.20.1 by making a small mixin mod to specifically fix this
https://legacy.curseforge.com/minecraft/mc-mods/origins-apoli-armor-mixin-fix
This will stop the crash with Bumblezone