PotionEffect(Bleeding) Conflict
drakray opened this issue ยท 5 comments
Artifacts mod equipment get Bleeding effect instead of whatever it's suppose to have.
Could maybe be fixed with configurable potion effect ID for Camping mod, but there is no such config.
Strangely, com.rikmuld.camping.misc.PotionBleeding is ID 0.
Using TheCampingMod_2.1g with Artifacts-1.1.3.
Posted problem on Artifacts's side too.
http://goo.gl/YmQWM2
@drakray not sure if either one of these mods will help you or not, but may be worth a try:
http://www.curse.com/mc-mods/minecraft/229978-extended-potions
http://www.curse.com/mc-mods/minecraft/231384-potion-id-helper
Potion ID Helper is in the modpack
NEI Potion ID CSV http://pastebin.com/GnuX7jU7
there is still place before 127, yet com.rikmuld.camping.misc.PotionBleeding is ID 0
Every potion I try give me Bleeding effet, I can't use NightVision
I was thinkin' maybe PotionIDHelper would let you reassign the IDs. Guess not. Yes/no?
nop, that's just to get a file with conflict, and extend WAY past 127 the limit
but the problem seams to come from conflict with another mod, i'm searching which one.
because in "vanilla" TolkienCraft, ID 0 on Bleeding do not cause bug
but in my tweaked version id does
i'm listing my change to check the culprit