The Erebus

The Erebus

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Preserved block basic mob rendering

vadis365 opened this issue ยท 4 comments

commented

Mobs from Head Crumbs, Grimoire of Gaia and Twilight forest all start to render half way up the preserved blocks - not a problem if the player goes through and edits every mob in the config, as this has been provided for. It would make more sense to me if the start of all mobs was Y0 on the preserved blocks for non mod/vanilla mobs as this would involve less editing because most derps would be due to scaling.

commented

I'll fix it :3
Sorry for going missing. Jade and I are moving to our new place so things are a bit chaotic at the moment =P

commented

No worries man. The mess will still be here when you are up for it. :)
Good luck with the move and things.

commented

I forgot to add the stag beetle, stag beetle larva, bed bugs, soldier zombie ants and zombie ants new rendering scales to the hard coded entity dimensions - whoopsie!

Done

commented

closing because this issue can actually be fixed easily, probably, but it hasn't - so if anyone cares about it they can manually change the configs to compensate.