The Graveyard (FABRIC)

The Graveyard (FABRIC)

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The Graveyard structures spawning on the "floor" of the Aether dimension from "Paradise Lost - the Aether Reborn"

mbrozzo opened this issue ยท 8 comments

commented

What's the issue you encountered?

Structures from The Graveyard spawn on the "foloor" of the Aether dimension from "Paradise Lost - the Aether Reborn" (y=-63). I am not sure if this is a problem on your part or on theirs, but this seems very similar to this issue from Mo' Structures, which happened in the Aether too:
frqnny/mostructures#62

The differences are that:

  • volcanic vents from Mo' Structures also spawn in the End and in Eden Ring (from the "Eden Ring" mod),
  • volcanic vents from Mo' Structures spawn at y=0.
    I suppose that The Graveyard structures would spawn also in the End and in Eden Ring, but those dimension do not allow building under y=0.

Using the configuration to disable the structures in all the biomes used in the Aether works:
"blacklistedBiomes": [
"aether_highlands",
"aether_highlands_forest",
"aether_highlands_thicket",
"aether_wisteria_woods",
"autumnal_tundra",
"continental_plateau",
"highlands_shield"
]
(these biomes were added to the blacklist of all structures), but there may be name overlaps in biome names I think (for example an hypothetic modname:plains would overlap with minecraft:plains).

image

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How can the issue be reproduced?

Modlist:

  • Fabric API 0.64.4
  • geckolib 3.0.32
  • paradise lost 1.6.5.3
  • the graveyard 1.5 (without biomes)

Simply go into the Aether and look around at y=-63 for a bit.

Logs

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Additional information

No response

commented

Closing this. The structure whitelist is reworked, the mob whitelist too and structures won't spawn in the aether, unless whitelisted specifically. You can allow structures to spawn, but due to how mojang handles structure placement, they'll spawn on the floor (same issue as structures from the overworld will spawn on the nether roof, if set into the nether or villages will spawn on the floor in floating island worlds).

commented

Thanks ๐Ÿ‘

commented

Paradise Lost developer here. W.r.t. the biome blacklist, I also recommend using identifiers instead of just the paths in the config. Great work on the mod. Hope you can get this fixed.

commented

Can you also please whitelist your mobs to just the overworld as it also spawns in the aether and other modded dimensions

commented

Maybe you could also add a dimension whitelist to structures, so that it is not necessary to list all the dimension's biomes?

commented

@Jack-Papel will do, thanks!
@SharkieTV working on that right now

commented

@mbrozzo structures will only spawn in the overworld. They are designed for it and I currently do not plan to support other dimension with the existing structures. Especially as their placement in the nether, the end (and end-like dimension) is handled differently and not in an intended way!

commented

Ok makes sense