[1.16.5] Suggestion (Biome Dictionary, ToolType)
drakray opened this issue ยท 1 comments
I think your 3 new biomes should make use of the Forge Biome Tag
maybe something like:
- graveyard:eroded_haunted_forest
- SPOOKY
- FOREST
- DEAD/DRY
- WASTELAND?
- CONIFEROUS?
- graveyard:haunted_forest
- SPOOKY
- FOREST
- CONIFEROUS?
- graveyard:haunted_lakes
- SPOOKY
- FOREST
- WET/WATER?
- CONIFEROUS?
- MAGICAL?
For blocks, I think making mosstypeBlock should use toolType.HOE(?like hay bale), dirttypelock should use toolType.SHOVEL, and stonetypeBlock should use toolType.PICKAXE, as effective tools.
Urn/Vase could also have a slightly bigger inventory, since they can't be doubled(or maybe have a doubleChest version, vertical, a kind of memorial monolith?)
Thank you for your good work, it's an awesome mod :D