messed up terrain gen with TBO-classic
spyguy26 opened this issue · 5 comments
when playing with both the hallow and TBO-classic world gen seems to turn striped between hallow biomes and vanilla biomes as pictured in
to reproduce have both The Hallow and tbo-classic, create a new world (as worlds created without tbo-classic are unaffected) and enter the hallow
fabric loader version: 0.6.4+build.169
fabric api version: fabric-api-0.4.1+build.245-1.14
The Hallow version: TheHallow-1.1.0-beta+1.14.4
Trinkets version: trinkets-2.1.1
Tbo-classic version: tbo-classic-1.0.0
I believe this would be on tbo-classic's side. It might not be properly checking which dimension it's injecting its biomes into.
all right posted an issue to TBO-Classic's issue tracker here valoeghese/TBOClassic#1 (comment)
Yeah almost definitely a byte overflow. (Thanks for nothing, mojang chunk nbt storage!)
If you get spam of unknown biome id in the log that’ll confirm it