[Question] [Neoforge 1.20.1] HordeEventByPlayerTime behavior
Xerses707 opened this issue · 1 comments
If my understanding of HordeEventByPlayerTime is correct then that means that each individual player will trigger hordes separately and they’ll be based within the proper spawn table of that players playtime right?
For example:
A multiplayer server has 2 players on it.
Player A starts playing on server startup and Player B joins 1 in game day later.
Hordes appear nightly and for the first 5 days it is only zombies. On day 6 it will add skeletons to the mix.
So once day 6 of the world rolls around Player A can encounter both zombies and skeletons, while player B will only encounter zombies that night and then they will begin to encounter skeletons on day 7.
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That is how HordeEventByPlayerTime works correct?
Also thank you for all the help you’ve given me with the mod over the past year I really appreciate it.