The Lost Cities

The Lost Cities

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[Suggestion] Allow specifying the level of cellars with the level property

wormzjl opened this issue ยท 1 comments

commented

Currently I believe that the level property must be >=0, so that the cellars in buildings are completely randomized.
I would like to make some custom buildings with a fixed cellars, so could you allow specifying the level of cellars like "level"=-1, "level"=-2...etc.

commented

That's a good idea. I'll put it on my todo. Not sure when though