The Lost Cities

The Lost Cities

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Extremely tall mountain ridges in Lost Cities dimension

praecipitator opened this issue ยท 3 comments

commented

So, I installed Lost Cities on my private server to have a look at it.The city itself generates fine, but, there are these weird, extremely tall mountain ridges in there, generating seemingly along rivers. Here's a screenshot of my dynmap to illustrate it:

https://i.imgur.com/6EpqYIp.png

This looks like an overflow of sorts to me. Like, the height value got below 0, and was interpreted as a really high number.

Could also be a mod conflict, since I do use OTG+Biome Bundle. But I thought that it would only affect the Otherworld. Here is the list of all mods on the server:

Mod List
aether_continuation-1.12.2-v1.2.3.jar
aether_legacy-1.12.2-v1.4.4.jar
astralsorcery-1.12.2-1.10.19.jar
base-1.12.2-3.13.0.jar
Baubles-1.12-1.5.2.jar
BiblioCraft[v2.4.5][MC1.12.2].jar
Biome_Bundle-1.12.2-v6.1.jar
Botania+r1.10-361.jar
Chameleon-1.12-4.1.3.jar
ChickenASM-1.12-1.0.2.7.jar
ChickenChunks-1.12.2-2.4.1.73-universal.jar
Chisel-MC1.12.2-0.2.1.35.jar
CodeChickenLib-1.12.2-3.2.2.353-universal.jar
conarm-1.12.2-1.2.4.jar
ContentTweaker-1.12.2-4.9.1.jar
CraftTweaker2-1.12-4.1.16.jar
davincisvessels-1.12-6.340-full.jar
Dynmap-3.0-beta-4-forge-1.12.2.jar
EnderStorage-1.12.2-2.4.5.136-universal.jar
Erebus-1.0.30.jar
foamfix-0.12.1.jar
Forgelin-1.6.0.jar
ForgeMultipart-1.12.2-2.6.1.81-universal.jar
GarbageBins-1.1.1.jar
gravestone-1.10.1.jar
Hwyla-1.8.26-B41_1.12.2.jar
InventoryTweaks-1.63.jar
ironchest-1.12.2-7.0.69.845.jar
jei_1.12.2-4.15.0.285.jar
JustAFewFish-1.7_for_1.12.jar
librarianlib-1.12.2-4.15.jar
lostcities-1.12-2.0.20.jar
Mantle-1.12-1.3.3.55.jar
MCA-1.12.2-6.0.0-beta-server-hotfix.jar
memory_repo
mod_list.json
modtweaker-4.0.17.jar
Morpheus-1.12-3.3.2.jar
movingworld-1.12-6.342-full.jar
MrTJPCore-1.12.2-2.1.4.40-universal.jar
MTLib-3.0.5.jar
natura-1.12.2-4.3.2.69.jar
OpenTerrainGenerator
OpenTerrainGenerator-1.12.2+-+v6.jar
Pewter-1.4.3.jar
ProjectRed-1.12.2-4.9.2.114-Base.jar
ProjectRed-1.12.2-4.9.2.114-compat.jar
ProjectRed-1.12.2-4.9.2.114-integration.jar
ProjectRed-1.12.2-4.9.2.114-world.jar
RadixCore-1.12.x-2.2.1-universal.jar
RoguelikeDungeons-1.12.2-1.8.0.jar
StorageDrawers-1.12.2-5.3.7.jar
TConstruct-1.12.2-2.12.0.157.jar
Thaumcraft-1.12.2-6.1.BETA26.jar
ThaumicJEI-1.12.2-1.5.8-26.jar
TheBetweenlands-3.4.9-universal.jar
TinkersComplement-1.12.2-0.4.2.jar
tinkersjei-1.2.jar
torchmaster_1.12.2-1.6.4.62.jar
twilightforest-1.12.2-3.8.689-universal.jar

Also, this is the Lost Cities config:

config/lostcities/general.cfg
# Configuration file

##########################################################################################################
# general
#--------------------------------------------------------------------------------------------------------#
# General settings
##########################################################################################################

general {
    # List of other worldtypes (id) that this mod will try to work with. The worldtype has to support the IChunkPrimerFactory API for this to work [default: ]
    S:adaptingWorldTypes <
     >

    # List of additional Lost City dimensions. Format '<id>:<profile>' [default: ]
    S:additionalDimensions <
     >

    # List of asset libraries loaded in the specified order. If the path starts with '/' it is going to be loaded directly from the classpath. If the path starts with '$' it is loaded from the config directory [default: [/assets/lostcities/citydata/conditions.json], [/assets/lostcities/citydata/palette.json], [/assets/lostcities/citydata/palette_desert.json], [/assets/lostcities/citydata/palette_chisel.json], [/assets/lostcities/citydata/palette_chisel_desert.json], [/assets/lostcities/citydata/highwayparts.json], [/assets/lostcities/citydata/railparts.json], [/assets/lostcities/citydata/monorailparts.json], [/assets/lostcities/citydata/buildingparts.json], [/assets/lostcities/citydata/library.json], [$lostcities/userassets.json]]
    S:assets <
        /assets/lostcities/citydata/conditions.json
        /assets/lostcities/citydata/palette.json
        /assets/lostcities/citydata/palette_desert.json
        /assets/lostcities/citydata/palette_chisel.json
        /assets/lostcities/citydata/palette_chisel_desert.json
        /assets/lostcities/citydata/highwayparts.json
        /assets/lostcities/citydata/railparts.json
        /assets/lostcities/citydata/monorailparts.json
        /assets/lostcities/citydata/buildingparts.json
        /assets/lostcities/citydata/library.json
        $lostcities/userassets.json
     >

    # List of blocks for which a lighting update is needed [default: [minecraft:glowstone], [minecraft:lit_pumpkin], [minecraft:magma]]
    S:blocksRequiringLightingUpdates <
        minecraft:glowstone
        minecraft:lit_pumpkin
        minecraft:magma
     >

    # Enable debugging/logging [default: false]
    B:debug=false

    # The default 'profile' to use for the overworld [default: default]
    S:defaultProfile=default

    # If true and if Biomes O Plenty is present the dimension will use BoP biomes [default: true]
    B:dimensionBoP=true

    # The 'ID' of the Lost City Dimension. Set to -1 if you don't want this dimension [range: -10000 ~ 10000, default: 111]
    I:dimensionId=111

    # The 'profile' to use for generation of the Lost City dimension [default: default]
    S:dimensionProfile=default

    # Disable this if you have mods like NEID or JEID installed. Note that when NEID or JEID is present this is disabled by default [default: true]
    B:optimizedChunkgen=true

    # List of privatep profiles that cannot be selected by the player but are only used as a child profile of another one [default: [bio_wasteland], [water_empty]]
    S:privateProfiles <
        bio_wasteland
        water_empty
     >

    # List of all supported profiles (used for world creation). Warning! Make sure there is always a 'default' profile! [default: [default], [cavern], [nodamage], [rarecities], [floating], [space], [waterbubbles], [biosphere], [onlycities], [tallbuildings], [safe], [ancient], [wasteland], [chisel], [atlantis], [realistic]]
    S:profiles <
        default
        cavern
        nodamage
        rarecities
        floating
        space
        waterbubbles
        biosphere
        onlycities
        tallbuildings
        safe
        ancient
        wasteland
        chisel
        atlantis
        realistic
     >

    # Block to put underneath a bed so that it qualifies as a teleporter bed [default: minecraft:diamond_block]
    S:specialBedBlock=minecraft:diamond_block

    # Config version. Do not modify this manually!
    I:version=7
}

Edit: Minecraft 1.12.2, Forge 1.12.2-14.23.5.2838, running on an ubuntu linux.

commented

Was the Lost City config modifed in any way?
Also you mention that you use OTG+Biome Bundle but what do you mean by 'otherworld'? Do you mean overworld? And is this the overworld that you are showing?

commented

Overworld, yes. I mistyped.

Mh, not sure TBH. Should I upload the whole directory? I think I do remember tweaking... something?

Edit: it seems that I can't actually upload anything. Here's the profile_default.cfg at least:
https://pastebin.com/g1AP3Dya

commented

Try to remove the lost city configs so they generate again. That will ensure that you are using defaults

But it is possible that Lost Cities is not compatible with OTG+Biome bundle though