BOP world type not generating in dimension when BOP is not the overworld generator
mcclellanja opened this issue ยท 2 comments
I am using Open Terrain Generator for my world generation in my overworld and want to use the BOP world type for my Lost Cities Dimension generation. Is this possible? I have the "use BOP when present for dimension" property set to true in the config file but it only generates a BOP dimension if I am using it as my overworld generator as well. If I use either vanilla or OTG generation even with BOP installed I just get a default Vanilla Lost Cities Dimension. Perhaps is there a way to specify BOP generation in the config file other then using the "if BOP is present"?
Thanks!