userassets.json Not Being Used in 1.16.5 Version
redspecsgaming opened this issue ยท 1 comments
I am probably doing something wrong but I cant seem to get the mod to recognize any changes I have added to my userassets.json file. Having read through the wiki I did the following steps:
- Added userassets.json file to config/lostcities/
- Copied the citystyle_common style from library.json into the file (to override)
- Made changes for there to be only one building type in the style
I am assuming the Wiki was written for the 1.12 version as there are some key differences, such as there being no general.cfg file for the 1.16.5 version. Obviously it looks like this was pulled into common.toml for this version however the Wiki shows in the older version that the files to load exist after a default tag, which the new version does not have. I am including a copy of the userassets.json (as a text file) that I am using in the likely case that I am just doing something wrong as well. One more thing to note here is that i am not actually trying to generate the city described in my userassets.json, I am just trying to learn how the system works so that I can configure my own cities.
Thanks!
RedSpecs
Forge Version 36.1.0
Mod Version: lostcities-1.16-4.0.7-beta.jar
Turns out im an idiot and this is actually working. I just didnt recognize it as building type doesnt mean materials used. Doing more playing I can see the style of the building is in fact changing, its just randomizing the materials, so I will continue to play. Sorry for the false report.