The Lost Cities

The Lost Cities

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1.18.2 Server Crash upon loading a chunk

K4N0 opened this issue ยท 15 comments

commented

Game Version 1.18.2
lostcities-1.18-5.3.12.jar
I am able to login, but as soon as I try to load a certain area, the server crashes.
I have tried deleting the region files in all surrounding areas, but it continues to crash once I try and load it.
Modpack: https://www.curseforge.com/minecraft/modpacks/no-time-to-die-tech

Crash Report: https://pastebin.com/upM37mUF

commented

Running a pregen test on overworld with just BIOP and Lostcities for 20K x 20K.
Confirmed: Showing lostcities at rarecities and BIOP biomes.

Only change that was made.
lostcities-server.toml
#General settings
[profiles]
#Block to put underneath a bed so that it qualifies as a teleporter bed
specialBedBlock = "minecraft:diamond_block"
selectedProfile = "rarecities"
selectedCustomJson = ""

commented

BTW, don't use generator-settings={"profile":"lostcities_bop"}
That's wrong and only for 1.12

commented

Thanks

commented

Apologies for the late response. I didn't expect such a quick reply.
Much Appreciated.
I believe that's why my pre-generation keeps crashing at 30ish percent. It seems to be hitting this chunk and then it crashes.

commented

Pre-generation? What exactly do you mean by that? What exactly are you doing?

commented

I also can't remove the mod. I get an error message for incorrect data packs. If a mod causes an issue, I can usually remove it to see if it will fix itself by removing anything that the mod added, but I'm having trouble in this case. Also, I haven't added any data packs.

commented

I removed the config files and let them get recreated so that I could see if that was the issue.
I also have in my server.properties file: generator-settings={"profile":"lostcities_bop"}
I believe that was needed on older versions, but I'm not sure what I would need now in 1.18.2
It seemed to be working well.

commented

I was using WorldPreGenerator-1.18.2-3.0.1.jar but it kept getting stuck at 30 percent.
I gave up on using the pregenerator.
However, today a player entered a chunk area and kept crashing the server with this crash report.
On the command: pregen gen minecraft:overworld 0 0 600
This is for about a 20K by 20 square border.

commented

Weird. Currently I have no idea. Could be some kind of mod interaction. I'll try to look at this soon

commented

The main issue now is that when I enter into the area and load those chunks. It crashes the server.
Please let me know what I can do to help. I work from home and own my own server with a FiberOptic line.
Also feel free to ping me directly on discord. Mimic#4330

commented

Thank you lots for your time.

commented

How did you create your world? Any modification to Lost Cities assets?

commented
commented

Just to let you know, I've been pre-generating a world with as many mods as possible that add world generation and I have not crashed even with server restarts. It's currently at 60% with a 20K x 20K. It's possible that I removed a mod and that's what caused it, but that will be incredibly hard to narrow down. I'm pre-generating the world to 100% and then adding all the other necessary mods to my Modpack, but I'll keep an eye out when I remove mods in case this issue comes back. It's just one of those things I guess. I'll close out this ticket once it reaches 100%.