Lost City keeps crashing the world after loading the world for a few seconds.
TrashOmenLord opened this issue ยท 6 comments
I was playing a mod pack that uses Lost-cities as one of its world-generation mods and at first, it was working perfectly fine until I encountered a chunk on my world that kept crashing the server.
Here's the crash report:
crash-2023-02-28_13.48.03-server.txt
I did change a few settings on the lost city generation such as how many cellars are there and I changed it to 1 - 2 or was it 1 - 1. I also changed floors chances but only set it to single digits no higher than 7 or 8.
Well, I only changed the number of cellars for every building, I changed it from 0 - 3 to 1 - 1. I think I also changed the floor chances and made it 1 - 8. That's the only changes I made...
It was actually working well yesterday and so far, I had no issues until I encountered that chunk near my base.
Idk how to get all of the exact changes so I'll just put the lost cities config that I did for that specific world:
#General settings
[profiles]
#Block to put underneath a bed so that it qualifies as a teleporter bed
specialBedBlock = "minecraft:diamond_block"
selectedProfile = "customized"
selectedCustomJson = "{"cities":{"cityLevel3Height":99,"cityMinRadius":50,"cityAvoidVoid":true,"cityLevel1Height":83,"cityMaxRadius":128,"cityStyleThreshold":-1.0,"cityChance":0.01,"cityThreshold":0.2,"cityLevel0Height":75,"cityStyleAlternative":"","cityPerlinInnerScale":0.1,"cityPerlinOffset":0.1,"cityLevel2Height":91,"oceanCorrectionBorder":4,"cityPerlinScale":3.0},"client":{"horizon":-1.0,"fogDensity":-1.0,"fogBlue":-1.0,"fogRed":-1.0,"fogGreen":-1.0},"explosions":{"explosionMaxRadius":35,"explosionMinRadius":15,"explosionMinHeight":75,"miniExplosionChance":0.03,"miniExplosionMaxHeight":100,"miniExplosionMaxRadius":12,"debrisToNearbyChunkFactor":200,"explosionChance":0.002,"explosionMaxHeight":90,"miniExplosionMinRadius":5,"explosionsInCitiesOnly":true,"miniExplosionMinHeight":60},"lostcity":{"highwaySupports":true,"ruinChance":0.05,"groundLevel":71,"railwayStationsEnabled":true,"buildingChance":0.3,"railwaysCanEnd":false,"buildingMaxFloorsChance":6,"bedrockLayer":1,"liquidBlock":"minecraft:water","rubbleLayer":true,"buildingMinFloors":0,"seaLevel":-1,"rubbleDirtScale":3.0,"fountainChance":0.05,"dataCenterChance":0.1,"highwaySecondaryPerlinScale":10.0,"spawnNotInBuilding":false,"bridgeSupports":true,"worldStyle":"standard","buildingMaxFloors":8,"avoidFoliage":false,"buildingMinCellars":1,"buildingFrontChance":0.2,"baseBlock":"minecraft:stone","ruinMaxlevelPercent":1.0,"spawnBiome":"","avoidWater":false,"building2x2Chance":0.03,"railwaysEnabled":true,"highwayRequiresTwoCities":true,"editMode":false,"spawnCity":"","randomLeafBlockChance":0.1,"rubbleLeaveScale":6.0,"vineChance":0.009,"highwayLevelFromCities":0,"highwayPerlinFactor":2.0,"bridgeChance":0.7,"ruinMinlevelPercent":0.8,"buildingDoorwayChance":0.6,"icon":"textures/gui/icon_default.png","description":"Default generation, common cities, explosions","spawnSphere":"","forceSpawnInBuilding":false,"terrainFixUpperMinOffset":-1,"highwayDistanceMask":7,"terrainFixUpperMaxOffset":1,"generateLoot":true,"terrainFixLowerMaxOffset":-3,"chestWithoutLootChance":0.2,"terrainFixLowerMinOffset":-4,"extraDescription":"","landscapeType":"default","generateLighting":false,"libraryChance":0.1,"generateSpawners":true,"buildingMinFloorsChance":4,"buildingWithoutLootChance":0.2,"railwayDungeonChance":0.01,"generateNether":false,"parkChance":0.2,"corridorChance":0.7,"randomLeafBlockThickness":2,"buildingMaxCellars":1,"highwayMainPerlinScale":50.0},"cityspheres":{"monorailOffset":-2,"outsideSurfaceVariation":1.0,"monorailChance":0.8,"citySphereFactor":1.2,"citySphereChance":0.7,"citySphereClearAbove":0,"outsideProfile":"","sphereSurfaceVariation":1.0,"outsideGroundLevel":-1,"onlyPredefined":false},"public":false}"