[Question] Random damaged blocks?
strubium opened this issue ยท 2 comments
Is it possible to tweak the damaged
property so the block that's damaged can be randomly picked from a list? If so, how would I implement this?
Palette code for reference:
{
"type": "palette",
"name": "bricks_standard",
"palette": [
{
"char": "X",
"block": "minecraft:monster_egg@2",
"damaged": "minecraft:iron_bars"
},
{
"char": "$",
"block": "minecraft:double_stone_slab",
"damaged": "minecraft:iron_bars"
},
{
"char": "#",
"blocks": [
{
"random": 9,
"block": "minecraft:stonebrick@2"
},
{
"random": 8,
"block": "minecraft:stonebrick@1"
},
{
"random": 1000,
"block": "minecraft:stonebrick"
}
],
"damaged": "minecraft:iron_bars"
}
]
}
Have the same question too @McJty
Would this work?
{
"char": "#",
"blocks": [
{
"random": 9,
"block": "minecraft:stonebrick@2"
},
{
"random": 8,
"block": "minecraft:stonebrick@1"
},
{
"random": 1000,
"block": "minecraft:stonebrick"
}
],
"damaged": [
{
"random": 1000,
"block": "minecraft:iron_bars"
},
{
"random": 75,
"block": "minecraft:stoneslab"
}
]
}