The Lost Cities

The Lost Cities

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Suggestions!

Brittank88 opened this issue ยท 0 comments

commented

Hi there, just thought I'd compile a list of features/improvements I think would be cool. Hopefully I haven't suggested anything that's already in the mod (sorry if I do!).

The ones which are less crazy:

  • Decocraft support for building interiors and exteriors.
  • Sewage system network.
    - Some pipes with water, some without, different sizes.
    - When a pipe enters a cave, have a chance of it being breached (and spilling out into the cave if it has water in it) and a chance also of it being a whole, undisturbed pipe.
  • Better street/highway lamps:
    - They don't even have a light source. Maybe a redstone lamp with an inverted daylight sensor on it (for some of them, not all of them, some others should have just a redstone lamp to show that it doesn't function) would be better.
    - Have the poles of the street lamps not connecting to the blocks of city buildings. This seems to happen a lot and ruins the entire effect of it being a street lamp... Maybe there should be at least a 1 block gap between buildings and the street lamps.
  • Fully complete/decorated rooms/offices/etc. There are lots of empty rooms and I wish it was actually more realistic to city interiors/environments.
  • Some water towers actually having water in them (this could very well already be a feature, but I have not had the opportunity to check/see).
  • Landmarks: Rarely appearing and unique structures (maybe with better loot but more spawners?). A good example of this would be something like a pharmaceutical lab.
  • Option to disable spawner placement (and just fill it in with whatever the rest of the wall/ceiling/floor is instead).

The ones which are more crazy, or more out of the scope of the mod, or would require more effort:

  • Structure submission (A little (okay okay.. a lot) outlandish.. but some sort of feature whereby players can create buildings and use a command to specify a set area to submit to you for placement into the mod's cityscape. I can see clearly reasons for why this should not be a thing, but I may as well put it up here anyway).
  • Chisels and Bits support (so basically custom detailed buildings such as what BDoubleo100 was creating in the original Foolcraft series... those were extremely cool).
  • Carpenter's blocks support (yes, there is actually an alpha version for 1.10.2 on the website: http://www.carpentersblocks.com/downloads.html).
  • Water can actually flow into the space where ladders/doors/fences/etc are (this would be nice especially for Atlantis mode... there's so many air gaps everywhere ;3;).
  • A mod addon similar in type to LostSouls that adds new items, entities, blocks and mechanics (for example, medical equipment, new weapons or loot, new blocks like broken glass (that maybe you can actually cut yourself on.. like hurt touching a cactus), different zombie types, etc).

Okay, that's all I have for now. I might come back with more if I can think of anything xD
Most importantly, thanks for your time in reading all of this! It's really appreciated. ๐Ÿ˜„