Issues
- 3
[Request] ATG compatibility
#33 opened by MysticAura - 1
(1.12) Poof! crashes.
#32 opened by Migmag789 - 21
Server generator options
#31 opened by Seth0067 - 1
Problematic generation of doors/explositions, strange generation of vines
#30 opened by Flabort - 14
Configs - add clarification for "levels"
#29 opened by Seth0067 - 1
FYI/Crash Report
#28 opened by Nexusdog - 2
[suggestion] slime islands/tcon integration
#27 opened by Seth0067 - 1
Derpy water towers in "ancient" profile
#26 opened by Seth0067 - 3
[Suggestion] Expose vanilla Customized worldtype settings in Lost Cities worldgen
#25 opened by esotericist - 2
Water Tower generation issue
#24 opened by tyra314 - 2
Strange generation of OceanMonuments
#23 opened by tyra314 - 5
Stacking leave blocks in ancient profile
#22 opened by tyra314 - 2
[suggestion] water towers?
#21 opened by Seth0067 - 4
World generation bugs when touching I:groundLevel
#20 opened by nargyriou - 15
[Suggestion] Support for custom building (or road piece?) generation
#19 opened by Ivorforce - 1
Possible cascading worldgen issue?
#17 opened by desht - 2
.10 Beta Crash-to-desktop while pregenerating world
#16 opened by Seth0067 - 2
"Drowned World" Highways don't want to be drowned
#15 opened by Seth0067 - 6
1.11.2 Dimension Portal Structure NPE in survival single player
#14 opened by Knito58 - 3
[1.1x-0.0.9] Cascading Worldgen Issue
#13 opened by Alaberti - 7
[SUGGESTION] Allow adjusting road width
#12 opened by wooky - 3
World Generation - Lost Cities (BOP) - Empty Chunks
#11 opened by geleugim - 2
[1.12] .8beta Crash on world generation
#9 opened by Seth0067 - 3
Tall Cities - adjust explosion presets
#8 opened by Seth0067 - 0
World Gen - suspended water blocks
#7 opened by Seth0067 - 1
World Gen - holes in ocean
#6 opened by Seth0067 - 3
Non-biome entries in cityBiomeFactors list causes crash
#5 opened by esotericist - 0
Enhancement Request
#4 opened by TotalHamman - 3
Crash with Just Enough Dimensions when teleporting to Lost City
#3 opened by epiz