mobs spawning outside of the hollow hill
CobaltGlacier opened this issue ยท 6 comments
Forge version: modpack version
Twilight Forest version: 4.0.655
Link to crash log: (please use a paste site such as gist, do not attach the .txt or paste the log inline)
the mobs are spawning outside of the hollow hill. when they should be spawning inside it. and there isnt any way they could just walk out. im not sure if this is intentional or not, but im just reporting it
Still seems to be a thing.
Ran into it while playing with 1.18.2-4.1.1423-universal
Did a couple tests on the server pack (1.19-4.2.1421-universal) and confirmed it's still a thing for medium and large hollow hills. It does not seem to happen with small hollow hills.
Screenshot was naturally generated,other tests were by blotting out the sun(moon?) with canopy trees and later, giant beanstalks.
We should turn the hill's single bounding box into 3 or more bounding boxes stacked on top each other like a pyramid.
That way the smaller boxes the higher you go wont be sticking out of the hill.
Although this means making more components, and it may break stalactites.. maybe it's not worth it.
Another solution is just having 2 components, 1 which already exists and the 2nd one only covering a small section of Y level that will handle mob spawns, keep the diameter the same as the 1st. just do (floor y level -> floor y level + 10)