The Twilight Forest

The Twilight Forest

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Missing boss/dungeon generation while using Hexlands II chunk generator [1.16.5]

Royal-Jelly opened this issue ยท 3 comments

commented

Hexlands II requires overriding the chunk generator to function, however no dungeons/bosses can spawn with the chunk generator being overridden. I was hoping it is not too much to ask for comparability with custom chunk generators.

Cross posted issue for Hexlands II can be found on it's github here

commented

@Royal-Jelly If you're working on 1.17, please try this out!

commented

The bad news is that the terrain deformation, structure-locating, and the such is dependent on the chunk generator, this would require a hard dependency and a fully custom ChunkGenerator that implements our stuff

commented

Just had a brainwave that I can turn our ChunkGenerator into a wrapper