Towerwood borer
VilligerKing opened this issue ยท 2 comments
The Suggestion
Considering how by the time the player reaches the ur ghast, the player has been taught that breaking blocks ina dungen is not a good idea, tower wood borers never rlly come out to attack the player science the player doesn't rlly want to break any blocks (especially in a tower), my suggestion is adding a way for borers to be triggered besides breaking the towerwood, perhaps breaking any block has a chance to alert nearby borers, science you have to break fences, they would sometimes come out. Mabye have a trap set up where noise awakens them, idk, just make em come out n hunt ya
(after writing this I feel like it would b implemented In the urghast tower redising but fuck it ima submit anyways)
Why Should It Be in the Mod?
bc i feel like borers are a cool addition to the urghast towers and add difficulty, and it would be a shame for such a cool addition to go to waste
Please Read and Confirm the Following
- I have confirmed this suggestion is unique and has not been suggested already.
This would actually a pretty great justification for a trap-style room where the Spawner is Towerwood Borer, in the Dark Tower. Will definitely take a shot when we redesign the dark tower
I think borers could definetely do to be made more prevalent in the tower, because, right now, many players won't even see them because you have to actively break their infested blocks, which, at this point in the progression, it's been made clear that breaking TF dungeons' structural blocks is a bad idea. Right now, even if you aggravate them, the infested blocks are so sparse that only a couple more borers will come out, and they will usually be up in walls where they won't try to get to the player at all.
Imagine some sort of trap that unleashes numerous borers from a large cluster of infested blocks. Maybe those log rooms could have their logs replaced with 'infested logs' that the borers pop out of if the player falls on them too hard, lets a ghastling shoot them, etc. Or maybe the borers could gradually infest rooms, making the floor unable to support weight and break under a player, dropping them to a lower floor or the canopy below?