The Twilight Forest

The Twilight Forest

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[1.18.2] Naga stun lasts for far too long

Shedao-Shai opened this issue ยท 8 comments

commented

Forge Version

40.1.19

Twilight Forest Version

1.18.2-4.1.1010

Client Log

No response

Crash Report (if applicable)

No response

Steps to Reproduce

  1. Stun a naga with a shield

What You Expected

Stun to last for long enough to get two, maybe three hits before it wakes up (consistent with previous versions of the mod)

What Happened Instead

Stun lasted for longer than ten seconds, allowing me to drain a third of the naga's health in one stun with a diamond sword. This is a much longer stun than I have ever observed in previous versions of TF

Additional Details

No response

Please Read and Confirm The Following

  • I have confirmed this bug can be replicated without the use of Optifine.
  • I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
  • I have confirmed this issue is unique and has not been reported already.
commented

according to the code, the naga stun timer should last anywhere from 3 to 5 seconds. This bit hasn't changed at all since it was first introduced, so I have no idea what's going on here. From testing it myself, it seems the same as I remember it being in older versions

commented

Potentially low tps in that moment?

commented

/forge tps returned a 20, singleplayer world at ~40 fps. I wasn't experiencing any noticeable lag, it's possible it's just my perception being odd but the fact that I drained a third of its health with an unenchanted sword in one stun is... odd, at least to me

commented

can you test what the time used to be in 1.12 and let me know? I'll fix it to be that again

commented

Let me brush the dust off of my 1.12.2 directory, one moment

commented

In 1.12.2 it is long enough for about two sword swings, so I would estimate about four seconds or so

commented

i encountered it at 1.18.2 4.1.1052 and after multiple tests the stun time was always either around 7 seconds or around 9 seconds

commented

I still can't reproduce this myself, and even if the timer is longer for some people, the higher player knockback in 1.19 should accommodate for it a bit. I don't really see this as an issue anyway tbh, the boss isnt supposed to be hard to kill