[1.18.2] Naga stun lasts for far too long
Shedao-Shai opened this issue ยท 8 comments
Forge Version
40.1.19
Twilight Forest Version
1.18.2-4.1.1010
Client Log
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Crash Report (if applicable)
No response
Steps to Reproduce
- Stun a naga with a shield
What You Expected
Stun to last for long enough to get two, maybe three hits before it wakes up (consistent with previous versions of the mod)
What Happened Instead
Stun lasted for longer than ten seconds, allowing me to drain a third of the naga's health in one stun with a diamond sword. This is a much longer stun than I have ever observed in previous versions of TF
Additional Details
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Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.
according to the code, the naga stun timer should last anywhere from 3 to 5 seconds. This bit hasn't changed at all since it was first introduced, so I have no idea what's going on here. From testing it myself, it seems the same as I remember it being in older versions
/forge tps returned a 20, singleplayer world at ~40 fps. I wasn't experiencing any noticeable lag, it's possible it's just my perception being odd but the fact that I drained a third of its health with an unenchanted sword in one stun is... odd, at least to me
can you test what the time used to be in 1.12 and let me know? I'll fix it to be that again
In 1.12.2 it is long enough for about two sword swings, so I would estimate about four seconds or so
i encountered it at 1.18.2 4.1.1052 and after multiple tests the stun time was always either around 7 seconds or around 9 seconds