The Twilight Forest

The Twilight Forest

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Fiery items invisible when held in hand with shaders enabled

LolJohn11 opened this issue ยท 2 comments

commented

Forge Version

43.1.43

Twilight Forest Version

4.2.1468

Client Log

https://gist.github.com/LolJohn11/c66e2e1683df4e229961aec82f44a2ff

Crash Report (if applicable)

No response

Steps to Reproduce

  1. Have Twilight Forest, Rubidium and Oculus installed
  2. Enable any shaders
  3. Hold any "fiery" item in your hand

What You Expected

All items should be visible when held in hand, both in first-person and in third-person view.

What Happened Instead

With any shaders enabled, all of the "fiery" items - ingot, armor, tools and weapons - are invisible when holding them in hand, both in first-person view and in third-person view. Fiery armor is only visible when equipped.
This issue exists only when using shaders and is not specific to any specific shaderpack.
As hinted in the "steps to reproduce" section, I am not using Optifine - I am using Rubidium and Oculus instead (forge ports of Sodium and Iris).

Additional Details

Shaders Disabled:
2022-11-15_14 03 53
2022-11-15_14 04 35

Shaders Enabled:
2022-11-15_14 04 08
2022-11-15_14 04 21

Please Read and Confirm The Following

  • I have confirmed this bug can be replicated without the use of Optifine.
  • I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
  • I have confirmed this issue is unique and has not been reported already.
commented

I reported this issue to Oculus last week, as far as I'm aware the bug is on their end as this happens with any fullbright items

commented

We use a system provided by Minecraft Forge. We can't fix this.