Ticking Entity "Nature Bolt" Causes Player Disconnection on Load
ItsKingAlex opened this issue ยท 1 comments
Forge Version
43.1.65
Twilight Forest Version
4.2.1468
Client Log
https://gist.github.com/ItsKingAlex/b8f53b7148fb40f6b6030adae9069138
Crash Report (if applicable)
https://gist.github.com/ItsKingAlex/83d5a049d755070174094de504dd047e
Steps to Reproduce
- Enter Twilight Forest
- Command: /summon twilightforest:nature_bolt
What You Expected
Stable entity spawn.
What Happened Instead
Game immediately crashes.
Additional Details
The first initial crash resulting from this ticking entity was from a naturally occurring "Nature Bolt". Subsequent tests spawning in more have yielded the same results.
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.
same issue as #1700