[1.19.3] Game crash caused by Scepter of Life Draining
Negima1072 opened this issue ยท 0 comments
Forge Version
44.1.20
Twilight Forest Version
4.2.1549
Client Log
https://gist.github.com/Negima1072/cde904004bebd503ffc0cfee9ed355c4
Crash Report (if applicable)
https://gist.github.com/Negima1072/5920db97390396edca1cc179befd7bad
Steps to Reproduce
- Spawn Mosquito using "Mosquito Swarm"
- Use "Scepter of Life Draining" to Mosquito
- Keep using it until Mosquito life is gone
What You Expected
When Mosquito dies, the SoundEffect should not sound, but we believe that an exception occurred as a result of trying to make the SoundEffect sound due to the special processing of the Scepter of Life Draining.
What Happened Instead
When the Mosquito ran out of life, the game also crashed.
Additional Details
The mods that were introduced along with the following:
- AppleSkin
- Inventory Profiles Next
- Jade
- JourneyMap
- Just Enough Items
- Kotlin for Forge
- libIPN
- The Twilight Forest
In addition, we used CurseForge to start.
(I don't think this information is relevant to this CRASH)
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.