The Twilight Forest

The Twilight Forest

140M Downloads

No support for custom models

Refried-Beans opened this issue ยท 1 comments

commented

Forge Version

43.2.9

Twilight Forest Version

4.2.1518-universal

Client Log

No response

Crash Report (if applicable)

No response

Steps to Reproduce

  1. Create block model, (in this case bushy leaves) along with blockstates and textures in appropriate folders.
    Minecraft Leaves Model (The Parent Model)
    {
    "credit": "Made with Blockbench",
    "textures": {
    "particle": "#all"
    },
    "elements": [
    {
    "from": [0, 0, 0],
    "to": [16, 16, 16],
    "faces": {
    "north": {"uv": [0, 0, 16, 16], "texture": "#all", "cullface": "north"},
    "east": {"uv": [0, 0, 16, 16], "texture": "#all", "cullface": "east"},
    "south": {"uv": [0, 0, 16, 16], "texture": "#all", "cullface": "south"},
    "west": {"uv": [0, 0, 16, 16], "texture": "#all", "cullface": "west"},
    "up": {"uv": [0, 0, 16, 16], "texture": "#all", "cullface": "up"},
    "down": {"uv": [0, 0, 16, 16], "texture": "#all", "cullface": "down"}
    }
    },
    {
    "from": [8, -8, -8],
    "to": [8, 24, 24],
    "shade": false,
    "rotation": {"angle": -22.5, "axis": "y", "origin": [8, 8, 8]},
    "faces": {
    "east": {"uv": [0, 0, 16, 16], "texture": "#bush"},
    "west": {"uv": [0, 0, 16, 16], "texture": "#bush"}
    }
    },
    {
    "from": [-8, -8, 8],
    "to": [24, 24, 8],
    "shade": false,
    "rotation": {"angle": -22.5, "axis": "y", "origin": [8, 8, 8]},
    "faces": {
    "north": {"uv": [0, 0, 16, 16], "texture": "#bush"},
    "south": {"uv": [0, 0, 16, 16], "texture": "#bush"}
    }
    }
    ],
    "display": {
    "thirdperson_righthand": {
    "rotation": [75, 45, 0],
    "translation": [0, 2.5, 0],
    "scale": [0.375, 0.375, 0.375]
    },
    "thirdperson_lefthand": {
    "rotation": [75, 45, 0],
    "translation": [0, 2.5, 0],
    "scale": [0.375, 0.375, 0.375]
    },
    "firstperson_righthand": {
    "rotation": [0, 45, 0],
    "scale": [0.4, 0.4, 0.4]
    },
    "firstperson_lefthand": {
    "rotation": [0, 225, 0],
    "scale": [0.4, 0.4, 0.4]
    },
    "ground": {
    "translation": [0, 3, 0],
    "scale": [0.25, 0.25, 0.25]
    },
    "gui": {
    "rotation": [30, 225, 0],
    "scale": [0.625, 0.625, 0.625]
    },
    "fixed": {
    "scale": [0.5, 0.5, 0.5]
    }
    }
    }
    Twilight Oak Block Model:
    {
    "parent": "minecraft:block/leaves",
    "textures": {
    "all": "minecraft:block/oak_leaves",
    "bush": "minecraft:block/oak_bush"
    }
    }
  2. Load resourcepack into minecraft
  3. Begin weeping

What You Expected

I wanted the leaves of Twilight Forest to be bushy. Basically the ordinary Twilight Forest leaves, but with cross added displaying the bushy textures I added.

What Happened Instead

The best I could produce was a block with the original texture on the block, but invalid textures on the cross (the cross is what I added to the original leaves block model)

Additional Details

Here's an example of Twilight Forest Leaves along with Vanilla and Biomes O' Plenty Leaves

2023-07-03_13 47 08

Please Read and Confirm The Following

  • I have confirmed this bug can be replicated without the use of Optifine.
  • I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
  • I have confirmed this issue is unique and has not been reported already.
commented

It's literally impossible for this mod to cause this error alone. Post the full log.