Breaking a Bed in the Twilight Forest sets your respawn point to the Overworld, even when the player is configured to always respawn in the Twilight Forest
puncrafter opened this issue ยท 1 comments
Forge Version
36.2.33
Twilight Forest Version
4.0.870
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
- Set
newPlayersSpawnInTF = true
in thetwilightforest-common.toml
config file. - Place a bed in the Twilight Forest and sleep in it to set your spawn.
- Die, just to make sure the bed worked properly just in case.
- Break the bed.
- Die again.
- You should respawn in the Overworld.
What You Expected
I expected to respawn in the Twilight Forest, since the game is configured so that you spawn in the Twilight Forest.
What Happened Instead
I spawned in the Overworld.
Additional Details
I also have disablePortalCreation
set to true in the same config file, but I don't think that should be interacting with this.
I am aware that I am reporting this bug in 1.16.5, a version that is no longer being developed for, but I figured it would be important to point out, just in case.
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.
this has been fixed in newer versions. I think we did it in 1.18? Regardless, youll always respawn in TF if you dont have a spawnpoint and you set the config option to true in more recent versions. Since we dont maintain 1.16 anymore im gonna close this. Thank you for reporting though!