The Twilight Forest

The Twilight Forest

140M Downloads

magic map causes internal crash when joining server but not on single player

GreenForzeGaming opened this issue ยท 5 comments

commented

Forge Version

47.2.0

Twilight Forest Version

1.20.1-4.3.1893

Client Log

https://gist.github.com/GreenForzeGaming/7b611fddd7da947f28d35e9e2caf72ae

Crash Report (if applicable)

https://gist.github.com/GreenForzeGaming/b010c202391b9c57cf0c265024a8ed7c

Steps to Reproduce

be on a server
use a magic map.
causes internal crash
can no longer join due to becomming a ticking player which reapets step 3

What You Expected

the map too work

What Happened Instead

map sent me too the error world

Additional Details

No response

Please Read and Confirm The Following

  • I have confirmed this bug can be replicated without the use of Optifine.
  • I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
  • I have confirmed this issue is unique and has not been reported already.
commented

I also encountered this issue where the server archive was directly damaged

commented

just encountered it

commented

I also encoutered almost same situation on 1.20.2(neoforge)
server: linux(ubuntu)
client: windows10 and MacOS
when it happend, the client could't login the server with "internal server error".
but deleted MagicMap on inventory using NBT exploer, once that it solved .

commented

Replicated the same issue many times with several users on NeoForge 20.2.88 (MC 1.20.2) using twilightforest-1.20.2-4.4.1977. User can create a blank magic map, but as soon as the map is used, the server logs the same type of internal error linked in OP's comment, and the user is disconnected. Attempting to rejoin immediately repeats the error-and-disconnect.

Oddly, I have another server running the same versions as OP (Forge 47.2.0 / twilightforest-1.20.1-4.3.1893) and that server has no issue at all with magic maps.

commented

pretty sure this is an issue with map atlases (see MehVahdJukaar/mapatlases-neoforge#93). Our decoration rendering stuff should NEVER be called on the server and somebody is. Since map atlases does stuff with our maps im gonna assume its on them. Will reopen if this isnt the case and someone lets me know