Magic Map doesn't render/disconnects players
Andromander opened this issue ยท 1 comments
Forge Version
20.4.45-beta
Twilight Forest Version
i dont fecking know, 2008
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
Create a Filled Magic Map
What You Expected
map
What Happened Instead
On single player worlds, the Filled Magic Map won't render as a map, only the item.
Multiplayer worlds, the player will be disconnected and unable to rejoin.
Additional Details
Taken from the error logs, the cause is in the update
method of MagicMapItem:
Caused by: java.lang.ExceptionInInitializerError at twilightforest.item.MagicMapItem.update(MagicMapItem.java:181) ~[twilightforest-1.20.4-4.4.2005-universal.jar%23128!/:4.4.2005] {re:classloading}
Further into the error, the cause is a sided issue:
Caused by: java.lang.RuntimeException: Attempted to load class net/minecraft/client/renderer/RenderType for invalid dist DEDICATED_SERVER
I can't find when this started, can only assume it happened during the 1.20.4 port but I can't find any sort of culprit. Packet rewrite issue?
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.
This still happens in 1.20.1 - 4.3.2145, was this only fixed in 1.20.2 - 4.4.1977?
Never mind wrong Issue, my problem is #1928 sorry