The Twilight Forest

The Twilight Forest

140M Downloads

[1.21.x][Neoforge] Player head clips through screen when attack animation happens

ffuentesm opened this issue ยท 6 comments

commented

NeoForge Version

21.1.43

Twilight Forest Version

4.6.2780

Client Log

No response

Crash Report (if applicable)

No response

Steps to Reproduce

Play the game with Better combat installed then make an attack with a weapon

What You Expected

The Better COmbat animation should play out

What Happened Instead

THe player model renders the head and causes it to clip through the camera

Additional Details

ZsoltMolnarrr/BetterCombat#409

Please Read and Confirm The Following

  • I have confirmed this bug can be replicated without the use of Optifine.
  • I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
  • I have confirmed this issue is unique and has not been reported already.
commented

This also happens when casting spells from Iron's Spells 'n Spellbooks mod

commented

I can confirm that this is an issue. I'm wondering if this a render state incompatibility with playerAnimator?

commented

Not sure, since Irons Spellbook uses Geckolib instead of player animator.
But sure there is some incompatibility with the player model render animations.

commented

i was wondering which mod i enabled made this issue when i was testing better combat, and using iron spell book's spell

commented

And that is causing conflict with the player head rendering.
Since I am using Ars wish also uses geckolib, and causes no conflict with playeranimator.
Only TW is causing problems when I install it along side Iron's or Better Combat.

commented

@ffuentesm, Iron's uses playeranimator for Player animations. We only use geckolib for entity animations.