Biome-blending cannot be disabled for dark leaves
Lolothepro opened this issue · 1 comments
NeoForge Version
21.1.64
Twilight Forest Version
4.6.2790
Client Log
Crash Report (if applicable)
No response
Steps to Reproduce
Go to the border between the “dark_forest” biome and the “dark_forest_center” biome
Press Esc
Go to video settings and set “Biome Blending” to “Off”.
What You Expected
No biome-blending
What Happened Instead
The color of the leaves is still blended
Additional Details
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.
This appears to be how Dark Leaves - and to this extent, Giant Leaves - are tinted.
Long story short: the blend radius setting is working.
Short story long: It works, but only if we just got the average foliage colour and called it a day. Instead, an average is picked from a small radius around the block itself. That basically means blending is always present, but if "disabled", the blending is only slightly less so than if it were enabled. It appears to be a 1-block radius from the center, so an average of all the foliage colour in a 3x3 area.
As for why, I can't really explain it, tbh. Someone else that may have ported the mod to 1.12 might know.