
Hedge Maze feature placement crashes server
834000 opened this issue ยท 2 comments
NeoForge Version
Forge 47.3.12
Twilight Forest Version
4.3.2508
Client Log
No response
Crash Report (if applicable)
https://gist.github.com/834000/9eaeb414cbdd4a1f26c5a1dd0b0a9592
Steps to Reproduce
- Ran server for some time (~ a week)
- Players began exploring Twilight Forest
- After a day of players exploring, the server began crashing when one player generated chunks that should contain hedge mazes (the structure had previously generated without issue multiple times)
What You Expected
The server should properly generate new chunks that contain the hedge maze allowing the player to continue exploring.
What Happened Instead
The server crashes when new chunks where hedge mazes were supposed to be placed are loaded.
Additional Details
It is very important to note that before this, plenty of other players had spent a lot of time in the dimension loading these structures without issue and progressing through the pack. No mods or configs had been changed between the initial exploration and the exploration where feature placement is crashing the server.
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.
fixed in 829b19e, will be in the next update