The Twilight Forest

The Twilight Forest

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Knightmetal weapons do WAY too much damage that they supposed to do when held by mobs

Closed this issue · 3 comments

commented

NeoForge Version

21.1.141

Twilight Forest Version

4.7.3094

Client Log

No response

Crash Report (if applicable)

No response

Steps to Reproduce

  1. Wear any armor.
  2. Be attacked by ono-player mobs with Knightly Sword.

What You Expected

The mob holding the weapon might does a bit of extra damage, like the player and mobs in the older versions did.

What Happened Instead

When I was wearing full set of Alpha Yeti Armor, I took 15 damage from a single hit from Knightmetal Sword Snow Guardian. When I was wearing similar armor while fighting Knight Phantoms, the charged Knight Phantom with Knightmetal Sword killed me instantly from full health.

Additional Details

Other Knightly weapons other than Knightmetal Sword have the same issue. A zombie holding Knightmetal Axe can deal 20 damage in one hit to unarmored players. Players won't have this issue when using Knightmetal Weapons.

Update: The Knightmetal Axe seems to have no bug since the 20 damage is caused by hard difficulty. But the other Knightmetal Weapons likely ignored player's armor values for both base damage and bonus damage which causes the abnormally high damage.

Can confirm that a player wearing full plain iron armor and full protection 4 fiery armor takes the exact same damage from a mob with knightmetal sword

Please Read and Confirm The Following

  • I have confirmed this bug can be replicated without the use of Optifine.
  • I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
  • I have confirmed this issue is unique and has not been reported already.
commented

Update: The Knightmetal Axe seems to have no bug since the 20 damage is caused by hard difficulty. But the other Knightmetal Weapons likely ignored player's armor values for both base damage and bonus damage which causes the abnormally high damage.

commented

Can confirm that a player wearing full plain iron armor and full protection 4 fiery armor takes the exact same damage from a mob with knightmetal sword

commented

fixed as part of 451f678 in 1.21 (will be released soon ™️ )