
Custom Arrow Entities Don't Inherit Arrow Effects
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NeoForge Version
21.1.171
Twilight Forest Version
4.7.3196
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
- Put a Tipped Arrow or Spectral Arrow in your inventory
- Use a Seeker Bow or Ice Bow
What You Expected
The arrow would inflict the tip's potion effect or glowing
What Happened Instead
It acted as a normal arrow, inflicting no effect (seeker bow) or just frosted (ice bow)
Additional Details
If you miss the target and pick the arrow up, it still picks up the right type of arrow, meaning the type of arrow is being retained as data. Also, this doesn't happen with the Ender Bow or the Tri Bow, presumably because they fire the vanilla arrow entities.
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.