
[BUG] Portal don't open
Mp12359 opened this issue ยท 3 comments
NeoForge Version
1.20.1
Twilight Forest Version
4.3.2508
Client Log
N/A
Crash Report (if applicable)
N/A
Steps to Reproduce
Step 1 i Downloaded Latest version
Step 2 i added it
Step 3 launched my game
Step 4 Try the portal it didn't worked
What You Expected
Portal Should open
What Happened Instead
Didn't opened
Additional Details
i downloaded The latest version 4.3.2508 i done the flower + water + diamond and 2x2 and dirt all around under ect and it doesn't Open i try seaching on google nothing found i use all of those mods :
[Forge] adorn - v5.0.1+1.20.1
[Forge] alexscaves - v2.0.2
[Forge] alexsmobs - v1.22.9
[Forge] aquaculture - v2.5.5
[Forge] architectury - v9.2.14
[Forge] armoroftheages - v1.3.1
[Forge] automobility - v0.4.2+1.20.1-forge
[Forge] aviator_dream - v1.20.1-SNAPSHOT
[Forge] balm - v7.2.1
[Forge] bellsandwhistles - v0.4.3-1.20.x
[Forge] blueprint - v7.1.2
[Forge] bookshelf - v20.2.13
[Forge] botarium - v2.3.2
[Forge] cat_jam - v1.3.1
[Forge] caupona - v${file.jarVersion}
[Forge] cfm - v7.0.0-pre36
[Forge] chiselsandbits - v1.4.148
[Forge] citadel - v2.5.3
[Forge] citadel - v2.6.0
[Forge] cloth_config - v11.1.118
[Forge] comforts - v6.3.5+1.20.1
[Forge] cookingforblockheads - v16.0.1
[Forge] corgilib - v4.0.3.3
[Forge] coroutil - v1.20.1-1.3.7
[Forge] create - v${file.jarVersion}
[Forge] create_new_age - v1.1.2
[Forge] create_structures - v0.1.1
[Forge] create_sa - v2.0.5
[Forge] createaddition - v${file.jarVersion}
[Fabric] Create Big Cannons - v5.8.2
[Forge] createdeco - v2.0.2-1.20.1-forge
[Forge] createdieselgenerators - v1.20.1-1.2i
[Forge] creategoggles - v0.5.6
[Forge] createrailwaysnavigator - v1.20.1-0.6.0
[Forge] create_connected - v0.1.0-mc1.20.1
[Fabric] Create: High Pressure - v1.1.0
[Forge] create_optical - v0.2.1
[Forge] create_radar - v0.1
[Forge] creativecore - v2.12.31
[Forge] cristellib - v1.1.6
[Forge] crittersandcompanions - v2.2.2
[Forge] croptopia - v${file.jarVersion}
[Forge] deeperdarker - v1.3.3
[Forge] dungeons_plus - v${file.jarVersion}
[Forge] dtbwg - v${file.jarVersion}
[Forge] dynamictrees - v${file.jarVersion}
[Forge] dynamictreesplus - v${file.jarVersion}
[Forge] dttwilightforest - v${file.jarVersion}
[Forge] embeddium - v0.3.31+mc1.20.1
[Forge] endergetic - v${file.jarVersion}
[Forge] enlightened_end - v5.0.14
[Forge] entityculling - v1.7.4
[Forge] entity_model_features - v2.4.1
[Forge] entity_texture_features - v6.2.9
[Forge] epherolib - v0.1.2
[Forge] exoticbirds - v1.0.0
[Forge] fairylights - v7.0.0
[Forge] farmersdelight - v1.20.1-1.2.4
[Forge] firstperson - v2.4.8
[Forge] fpsreducer - v1.20-2.5
[Forge] framedblocks - v9.3.0
[Forge] fusion - v1.2.7+b
[Forge] geckolib - v4.4.9
[Forge] glitchcore - v0.0.1.1
[Forge] health_and_disease - v1.2.2
[Forge] iceandfire - v${file.jarVersion}
[Forge] immersiveui - v0.3.0
[Forge] immersive_aircraft - v1.1.5+1.20.1
[Forge] interiors - v0.5.6
[Forge] interiors - v0.5.6
[Forge] jei - v15.20.0.106
[Inconnu] kotlinforforge-4.10.0-all.jar
[Forge] doapi - v1.2.12
[Forge] vinery - v1.4.19
[Fabric] FastAnim - v1.6
[Forge] lychee - v${file.jarVersion}
[Forge] mcwbridges - v3.0.0
[Forge] mcwdoors - v1.1.1
[Forge] mcwfurnitures - v3.2.2
[Forge] mcwpaths - v1.0.4
[Forge] moa_decor_bath - v1.20.1
[Forge] moa_decor_cookery - v1.20.1
[Forge] moa_decor_garden_ - v1.20.1
[Forge] moonlight - v1.20-2.11.22
[Forge] naturalist - v5.0pre3
[Fabric] Nullscape - v1.2.7
[Forge] octolib - v0.4.2
[Forge] oculus - v1.8.0
[Forge] biomeswevegone - v1.5.11
[Forge] ohthetreesyoullgrow - v1.3.9
[Forge] phantasm - v1.0.1
[Forge] plushies - v1.4.0
[Forge] polymorph - v0.49.8+1.20.1
[Forge] realistictorches - v1.20.1-3.2.0
[Forge] rechiseled - v1.1.6
[Forge] rechiseledcreate - v1.0.2
[Forge] sereneseasons - v9.1.0.2
[Forge] shellfish - v1.2.0
[Forge] simplyswords - v1.55.0-1.20.1
[Forge] sliceanddice - v3.3.0
[Forge] smallships - v2.0.0-b1.4
[Forge] sodiumdynamiclights - v1.0.9
[Forge] sodiumextras - v1.0.6
[Forge] sound_physics_remastered - v1.20.1-1.4.10
[Forge] railways - v1.6.7+forge-mc1.20.1
[Fabric] Stellarity - v2.0e
[Forge] storagedrawers - v12.0.2
[Fabric] Structory - v1.3.5
[Forge] structure_gel - v${file.jarVersion}
[Forge] supermartijn642configlib - v1.1.8
[Forge] supermartijn642corelib - v1.1.18
[Forge] supplementaries - v1.20-2.8.11
[Forge] tacz - v${file.jarVersion}
[Forge] tacz - v${file.jarVersion}
[Forge] terrablender - v${file.jarVersion}
[Forge] tfmg - v0.9.3-1.20.1
[Forge] toughasnails - v${file.jarVersion}
[Forge] tough_as_nails_compat - v1.0.5
[Fabric] Towns and Towers - v1.10.2
[Forge] travelersbackpack - v9.1.12
[Forge] twilightforest - v${file.jarVersion}
[Forge] untamedwilds - v4.0.4
[Forge] xaeroworldmap - v1.39.9
[Forge] xaerominimap - v25.2.6
[Forge] yet_another_config_lib_v3 - v3.6.2+1.20.1-forge
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.
Pulled from the TF Discord:
The portal can be assembled in any shape and size you want, the image below is the minimum size requirement. The portal functions as long as the following conditions are met:
- The frame is made out of Grass, Dirt, Podzol, Mycelium, etc.
- The plants on top of the frame are flowers, mushrooms, leaves, crops, etc.
- The frame must be completely filled with water and no more than one block deep.
If your portal isn't working, check these things first:
- Its very likely a mod broke a tag we use for portal logic. We recommend you install https://www.curseforge.com/minecraft/mc-mods/lmft, as it will allow tags to load even if a mod adds an invalid entry to one. Let us know which mod is breaking our tags so we can request a fix from them!
- Make sure Twilight Forest is actually installed. Seeing the items in JEI on a server doesn't confirm Twilight Forest is installed. If you have access to creative or commands, try giving yourself a block from the mod and try placing it. If the block doesn't get placed then the mod is not installed on the Server. Otherwise try using the command
/tffeature info
. If it says "unknown command" it means the server is missing the mod. (Depending on the minecraft version, the command trick may not be reliable) - If you're playing a modpack it may have changed the activation item. Check what the item is for yourself:
- In 1.12 it's a config option. Take a look at
twilightforest-common.cfg
in your config folder. - In 1.16 it's a tag. If you have JEI installed, you can search
$activator
to see what the item is. If not, look to see if your world has any datapacks, and locatedata/twilightforest/tags/items/portal/activator.json
and check the contents if it exists.
- In 1.12 it's a config option. Take a look at
- If you're using modded blocks for the portal pieces they could be improperly tagged. Use to vanilla or TF blocks to see if this helps.
https://cdn.discordapp.com/attachments/671452672733478949/908506078139023400/PSDR3zA.png
I've encountered this issue as well. After using Load My Fing Tags, the portal successfully activated, but the following message appeared in the chat box:
[Load My Fing Tags]: It seems that some tags are a bit cooked. Look at the Logs for more details on broken functions. Click me for more info about this feature.
https://github.com/Dragon-Seeker/LoadMyFingTags/blob/3961e898550c4d996199bea0fa408a61e87e8dba/info.md
If Load My F***ing Tags is reporting this, a log file will need to be uploaded so someone can take a look at what Tag was broken.
Worth also noting for anyone else experiencing this issue and a modpack is involved: make sure that the right blocks and items are used to activate the portal as these can be changed. We don't control how portals are activated, only what we set as default.