The Vanilla Experience (Mod) (Forge)

The Vanilla Experience (Mod) (Forge)

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Allow Grindstones to increase a tool's mining speed

Delfite opened this issue ยท 1 comments

commented

Information

Minecraft version: 1.20.1
Modloader: NeoForge

Mod name: Grindstone Sharper Tools

Feature description

The mod's name is Grindstone sharper tools, not weapons. So, why not let the player increase their mining speed with tools as well? This, ideally, would include things like pickaxes, axes, shovels, hoes, and shears (and maybe arrows if we're daring enough to go there). I would also like for it to be compatible with modded versions of already-existing tool types, like the different gem-based tools from The Gems Project or the Steel tools from Immersive Engineering.

I would also like to throw out armor polishing as a potential idea... but maybe that's asking for too much. Regardless, I hope at least one of the ideas presented here becomes a reality in some capacity.

commented

Hey!

I appreciate the suggestion! While I'd love to add all features submitted on the issue-tracker, I've got to prioritize working on them due to having limited time. In order to see which features users would like to see most, I've created https://serilum.com/mods/requests, which shows a table with all feature request submitted.

I'm aware that this is not the reaction you were looking for, but the reality is that I can't keep up with the demand. I try to do as much as I can.

Users are able to upvote requests by reacting to the first issue comment on this GitHub page with one of the ๐Ÿ‘ ๐Ÿ˜€ ๐ŸŽ‰ โค๏ธ ๐Ÿš€ ๐Ÿ‘€ emoji's. The request with the most unique reactions, will be shown at the top. You can of course add the reactions yourself too, but don't have to :). The author of the feature is already counted as +1.

I won't only focus on popular features in the upcoming years, but it does help with prioritizing. I'll probably work on a combination of popular and interesting/needed/fun submissions.

I'll close this issue with "not planned" as a way to separate an open feature request from an actual completed issue. This does not actually mean it's not planned! Incompatibilities and bug reports will still remain open.

When the feature is implemented, I'll again post a comment and close it as "completed".

Thank you for taking the time to submit the suggestion! โค๏ธ