The Vanilla Experience (Mod) (Forge)

The Vanilla Experience (Mod) (Forge)

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more configs for transcending trident

qpwet opened this issue ยท 1 comments

commented

Mod name: transcending trident

i think this mod could really benefit from some more configs to help it feel more survival/ vanilla friendly

some ideas i feel could be implemented:

  • an "on land check". if true you can only launch with riptide when on land (and water/ rain) but not in air. if false you can riptide however much you want in air (like how it's shown on the mod page)

  • different configs for on land/ air, in water/ rain and holding a water bucket. for an example:
    on land trident duration and power modifier = 10 and 1.5
    in water trident duration and power modifier = 5 and 3 (default)
    holding water bucket trident duration and power modifier = 5 and 3 (default)

to be clear i don't think a "land check" or weaker trident on land should be on by default in the mod but i'd love to see these config options available :) thank uu <3

commented

Hey!

I appreciate the suggestion! While I'd love to add all features submitted on the issue-tracker, I've got to prioritize working on them due to having limited time. In order to see which features users would like to see most, I've created https://serilum.com/mods/requests, which shows a table with all feature request submitted.

I'm aware that this is not the reaction you were looking for, but the reality is that I can't keep up with the demand. I try to do as much as I can.

Users are able to upvote requests by reacting to the first issue comment on this GitHub page with one of the ๐Ÿ‘ ๐Ÿ˜€ ๐ŸŽ‰ โค๏ธ ๐Ÿš€ ๐Ÿ‘€ emoji's. The request with the most unique reactions, will be shown at the top. You can of course add the reactions yourself too, but don't have to :). The author of the feature is already counted as +1.

I won't only focus on popular features in the upcoming years, but it does help with prioritizing. I'll probably work on a combination of popular and interesting/needed/fun submissions.

I'll close this issue with "not planned" as a way to separate an open feature request from an actual completed issue. This does not actually mean it's not planned! Incompatibilities and bug reports will still remain open.

When the feature is implemented, I'll again post a comment and close it as "completed".

Thank you for taking the time to submit the suggestion! โค๏ธ