The Vanilla Experience (Mod) (Forge)

The Vanilla Experience (Mod) (Forge)

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Mobs burning even when it's disabled in config

MightyBunch opened this issue ยท 1 comments

commented

Information

Minecraft version: 1.20.1
Modloader: Fabric
Fabric loader version: 0.16.5
Environment: Singleplayer / Multiplayer

Mod name: No Hostiles Around Campfire
Mod version: 7.1

Description

Mod completely ignores "burnHostilesAroundWhenPlaced" option in config. Mobs still burning even when this setting is "false".

commented

Workaround: Setting the burning radius to 0 behaves as expected.

The burning setting still has some effect, just not the expected one :

  • If the setting is disabled, mobs will keep burning after the campfire is removed
  • If the setting is enabled, mobs will stop burning shortly after it is removed.

Additionally, the burning does not respect the other requirements for spawn-proofing:

  • Types of campfire that are disabled (Soul/Normal) will still burn mobs.
  • Non-signaling campfires will still burn mobs, even when signalling is required.

In my world, this blunder almost burned a whole room worth of zombie villagers waiting to be cured. Thankfully I took the necessary precautions beforehand.

Versions:

  • Minecraft 1.21.4
  • No Hostiles Around Campfire 7.2
  • Collective 7.91
  • Fabric Loader 16.10
  • Fabric API 0.116.1