
Tree Harverster: Crash on a cobblemon server
QuentiumYT opened this issue ยท 4 comments
Information
Minecraft version: 1.20.1
Modloader: Fabric
Fabric loader version: 1.16.9
Environment: Multiplayer (10 avg player)
Mod name: Tree Harverster
Mod version: 9.1
Datapack: https://www.curseforge.com/minecraft/modpacks/cobblemon-star-academy but updated all mods almost
Description
Hey, I don't really who did that and what really happened
Crash report
According to the crash report, a player on your server tried to cut down a tree, but either the tree itself was very large or (more likely) trees in the forest grew in such a way that Tree Harvester considered them as one large tree. The stack trace consisted of Tree Harvester's getLogsToBreak
function calling itself recursively thousands of times.
Assuming it was a real player, the location of the tree was close to one of the following (X,Y,Z):
14.16 69.00 -25.23
2009.29 70.00 -741.51
748.42 105.39 1326.51
66.83 72.00 39.82
66.24 72.00 41.43
257.69 58.00 -83.97
-1773.99 146.91 109.34
11385.62 71.00 -3179.22
Can you please check for dense forests or large trees near these coordinates in your server's world, and report what they are and which mod they may be from?
Hey @ricksouth, can you add some config to break a maximum amount of logs perhaps?
// How many logs maximum can be broken at once. Can reduce lags or prevent modded forest to disappear all at once. Note that this can leave half a tree. By default -1 for infinite.
"maxAmountOfLogsBroken": -1