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Warden doesn't spawn if doMobSpawning is false
MerpisMe opened this issue ยท 4 comments
Despite having a gamerule solely dedicated to it (wardenSpawns
) the warden does not spawn if doMobSpawning
is false. This is VERY unhelpful for testing. Also, sculk shriekers don't work properly when it's false, possibly as a result of the warden not spawning
#70
(although I do agree with you honestly)
Merp, you're the one who suggested that it should follow the gamerule
yeah i know, but then i suggested we give it its own gamerule, and i must have forgotten to say that it should be removed from the overall mobspawning rule