Warden should follow other entity rules
MerpisMe opened this issue ยท 1 comments
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make the warden not spawn if doMobSpawning is set to false
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make the warden stop detecting vibrations and digging when it has noAI
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make warden spawning its own gamerule (makes testing easier, xfrtrex turns doMobSpawning off when testing and so do i)
@AViewFromTheTop heads up, just added a new thing here