Tiered Magnets

Tiered Magnets

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[1.12.2] Magnet math not correct?

vizthex123 opened this issue ยท 0 comments

commented

Version
1.12.2-0.0.3

Describe the bug
The multiplier for durability is set to 2, but the iron magnet has the wrong one. It should be 1,024, but it's 1,536.

The multiplier for range is also wrong, it's set to 2 in the config, but the iron magnet's range is 6 (Stone Magnet's is 2. Shouldn't the iron one be at 4?)

To Reproduce
Steps to reproduce the behavior:
Set values above in the config and load the game.

Expected behavior
The math would be performed right.

Additional context
I also noticed that if you disabled the Curse and RF magnets, they still show up in the game. Can you make them not do that? (or at least not render in JEI)