Max Health stat doesn't work as intended
PremiumRush opened this issue ยท 2 comments
Minecraft Version
1.21.x
Mod Loader Version
Fabric - 0.16.5
Mod Version
Tiered 1.3.4
Describe the Issue
So I have been fiddling around with datapacking TieredZ and for some reason the Max Health stat doesn't work.
I added it to multiple tiers on Armor and also weapons in the attached Datapack.
What is happening?
The equipped piece of Armor does give the player bonus hearts (i.e. a second row with hearts), however, these hearts are ineffective. As soon as the player is hit, the entire bar of extra health goes down to 0 and the players default health is damaged next.
What is supposed to happen?
The hearts would be expected to deplete like normal hearts in Minecraft would and not all disappear in one hit.
How to reproduce
Paste the Datapack in a worlds datapack folder and reforge Armor until it has the max health stat.
Then get hit by a mob in survival mode.
latest.log
Do you use any other mods except the required ones?
This has been tested without any additional mods except required
Update about this, it also happens without my Datapack.