[Bug]: Unable to SHOOT, need TACZ melee attack to debug
Creat789 opened this issue ยท 4 comments
I have confirmed that ...
- tacz is up to date
- unable to reproduce without tacz
Minecraft and modloader version
1.20.1 FORGE 1.20.1-47.2.32
SERVER MOHIST 864 Forge: 47.3.10
tac version
1.0.3
Related Mods
No mod could cause this kind of problem
Description
Unable to shoot with a weapon, Random problem without specific conditions.
Solution: The player must perform a TACZ MELEE attack to be able to shoot. It seems that this bug is common when the player is not connected to the server.
Probably a synchronization problem.
No errors detected in the logs regarding the server packs that are fired correctly
You should know that this bug is recurrent on the ArkaniaZ server which has 30 regular connections
Step to reproduce
Connect on ArkaniaZ ->https://arkaniaz.fr/play
Take a Weapon and try Shoot (Random bug)
Logs & Crash reports
No response
I have a similar situation on my server. The version of the modloader is the same, only my server is on Arclight.
I can also note that in this case there are delays in shots and the bullet leaves the weapon later than necessary.
I have a similar situation on my server. The version of the modloader is the same, only my server is on Arclight.
I can also note that in this case there are delays in shots and the bullet leaves the weapon later than necessary.
Could you tell me more about delays?
Could you tell me more about delays?
Delays occur when shooting. I hear a shot, see fire and a bullet, but it reaches the block after a while, even if I shoot close to the block. Comparing shooting in singleplayer and on the server, it can be seen that the bullet flies much longer on the server than in singleplayer
I think these delays may be due to the heavy load on the server (the hosting I took has little RAM). But at the same time, everything else in the game works without lags and delays
Could you tell me more about delays?
Delays occur when shooting. I hear a shot, see fire and a bullet, but it reaches the block after a while, even if I shoot close to the block. Comparing shooting in singleplayer and on the server, it can be seen that the bullet flies much longer on the server than in singleplayer
I think these delays may be due to the heavy load on the server (the hosting I took has little RAM). But at the same time, everything else in the game works without lags and delays
I think I have this too, and yes, it depends how much ms ticks you have on the server. Delays also occur in singleplayer (integrated server).