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[Bug]: game crashes while using hysteria shaders with tacz
johan21341 opened this issue ยท 2 comments
I have confirmed that ...
- tacz is up to date
- unable to reproduce without tacz
Minecraft and modloader version
1.20.1
tac version
tacz-1.20.1-1.1.4-hotfix-all
Related Mods
embeddium
oculus
Description
There's memory leak whenever picked up guns and start shooting when hysteria shader is on. The game will slowly starts to lag out over time and eventually crash once it reached the maximum amount of memory available.
Step to reproduce
1.create a world with shaders being on
2.wander for around 10 seconds
3.crashes
Logs & Crash reports
Shaders do not even need to be enabled nor downloaded to trigger this memory leak. With the mods mentioned in the bug report and just magdumping an M249 4 times over, I managed to make my memory usage (as reported by Windows' Task Manager) go from around 3.2GB to 3.6GB, with it climbing even higher with further magdumps.
Versions:
- Forge - 47.3.27
- tacz-1.20.1-1.1.4-hotfix-all.jar
- embeddium-0.3.31+mc1.20.1.jar
- oculus-mc1.20.1-1.8.0.jar
Curseforge profile for quick setup: Bug Report Profile.zip