建议修改为不会穿透通用机械的护盾
ReallyChooseC opened this issue · 8 comments
Note for developers:
~~mekanism/Mekanism#7997 allows 3rd party mods/packs to define a damage absorption ratio for each damage type. Should be fairly simple to add one JSON here. ~~
The real issue is the default ratio - what kind of balance do you wish to have by default?
Ignore what i said above.
The said PR is only available for Mekansim on NeoForge because that function relies on NeoForge. And TaC:Z is not on NeoForge at this moment.
Use config file instead. There is a damageReductionRatio
in config/Mekanism/gear.toml
which allows custom damage absorption ratio by damage type.
Note for developers:
mekanism/Mekanism#7997 allows 3rd party mods/packs to define a damage absorption ratio for each damage type. Should be fairly simple to add one JSON here.
The real issue is the default ratio - what kind of balance do you wish to have by default?
What is the default ratio roughly on the general type of injury?
What should I do if I want to go ahead and add a JSON now?
Note for developers:
mekanism/Mekanism#7997 allows 3rd party mods/packs to define a damage absorption ratio for each damage type. Should be fairly simple to add one JSON here.
The real issue is the default ratio - what kind of balance do you wish to have by default?
Based on the issue description, I think we should set a default value that is closer to 1.
Quick update.
Upon further check, it appears that, if you are using Mekansim on 1.20.1 + Forge, there is only one way to change damage absorption ratio: config file.
There is a damageReductionRatio
in config/Mekanism/gear.toml
; it allows custom damage absorption ratio by damage type.
That json thing requires NeoForge. Apologize for the confusion & inconvenience.