[Suggestion] Melt obsidian dusts in the smeltery (mod compatibility)
MarioSMB opened this issue ยท 3 comments
Describe the solution you'd like
Several tech mods add a dust form of obsidian obtained via crushing, it would be nice to be able to melt these dusts in the smeltery
Additional context
Any items with the forge:dusts/obsidian
tag would be melted into 250mb of molten obsidian
Versions:
- Minecraft: 1.16.5
- Forge: 36.1.4
- Mantle: 1.6.92
- Tinkers Construct: 3.0.3.136
Confirm below that this enhancement is not covered on the roadmap or "Whats New?"
Confirmed
Generally speaking, dusts seem to be equivalent to somewhere between 1 and 4 units of whatever material they are a dust of. The exact number varies from one mod to another, so I'm not fully settled on using the ratio of 4 dust<->1 obsidian.
In any case, if we go with that ratio, the JSON we'd want to generate for this should end up looking something like the following:
{
"type": "tconstruct:melting",
"conditions": [
{
"value": {
"tag": "forge:dusts/obsidian",
"type": "forge:tag_empty"
},
"type": "forge:not"
}
],
"ingredient": {
"tag": "forge:dusts/obsidian"
},
"result": {
"fluid": "tconstruct:molten_obsidian",
"amount": 250
},
"temperature": 1000,
"time": 66
}
This could end up in a new file at src/generated/resources/data/tconstruct/recipes/smeltery/melting/obsidian_dust.json
I believe we could generate such a file by adding the following snippet into src/main/java/slimeknights/tconstruct/smeltery/data/SmelteryRecipeProvider.java:addMeltingRecipes
, probably somewhere next to the existing obsidian-related melting recipes.
MeltingRecipeBuilder.melting(Ingredient.fromTag(getTag("forge", "dusts/obsidian")), TinkerFluids.moltenObsidian.get(), MaterialValues.SLIMEBALL, 0.5f)
.build(withCondition(consumer, tagCondition("dusts/obsidian")), location(folder + "obsidian_dust"));
If this is something the main developers agree on implementing, and that snippet looks like it should do the trick, I'd be happy to throw it into a quick PR.
Even if it doesn't end up included in the mod, you should still be able to use the JSON snippet from above to add the recipe yourself with a custom datapack.